@startuml
sprite $head_side_cough [48x48/16] {
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}


!define FA6_HEAD_SIDE_COUGH(_alias) ENTITY(rectangle,black,head_side_cough,_alias,FA6 HEAD_SIDE_COUGH)
!define FA6_HEAD_SIDE_COUGH(_alias, _label) ENTITY(rectangle,black,head_side_cough,_label, _alias,FA6 HEAD_SIDE_COUGH)
!define FA6_HEAD_SIDE_COUGH(_alias, _label, _shape) ENTITY(_shape,black,head_side_cough,_label, _alias,FA6 HEAD_SIDE_COUGH)
!define FA6_HEAD_SIDE_COUGH(_alias, _label, _shape, _color) ENTITY(_shape,_color,head_side_cough,_label, _alias,FA6 HEAD_SIDE_COUGH)
skinparam folderBackgroundColor<<FA6 HEAD_SIDE_COUGH>> White
@enduml